Back in 2012, BibleByte Books & Game started to re-imagining our original Exodus Adventure game as a new 3D Point & Click Bible Adventure Game. We needed a new 3D Game Engine to develop the newly re-imagined Exodus Adventure game so we switched our standard game development environment from Microsoft Visual C# 2012 to Unity […]
Phil Conrod Kicks Off The Absolute Beginners Track at the 2014 Christian Game Developers Conference held at Concordia University in Portland, Oregon.
Phil Conrod will be conducting a game development workshop at the 2012 Christian Game Developer’s Conference at Cascade College in Portland Oregon. The workshop is called “Mentoring the Next Generation of Developers” and will be held on July 21, 2012 at 1:30pm. Enjoying Philip Conrod's talk – they published their first Computer […]