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​PROGRAMMING GAMES
WITH VISUAL C#
2015 COMMUNITY EDITION
Option #1
“Download Only”
Digital E-Book Edition
Single User License
Item #251-DL-2015 $74.95
Sale Price!
 $34.95
Buy Now
<OR> 
Option #2
ANNUAL “UNLIMITED USER”
School Site License Teacher Edition Digital E-Book Internet Download Only
Item #251-UL-2015​ $499.95
Sale Price!
$249.95
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PROGRAMMING GAMES WITH VISUAL C#  <Table of Contents> is a second semester self-paced “intermediate” programming tutorial consisting of 10 Chapters explaining (in simple, easy-to-follow terms) how to build a Visual C#  Games.     The games built are non-violent and teach logical thinking skills.  To grasp the concepts, you should possess a working knowledge of Windows and have had some exposure to Visual C#  programming (or some other programming language).  We offer a beginning programming tutorial called COMPUTER BIBLE GAMES WITH VISUAL C# that would help you gain this needed programming exposure.

PROGRAMMING GAMES WITH VISUAL C#  explains (in simple, easy-to-follow terms) how to build a Visual C# game project.  Game skills learned include handling multiple players, scoring, graphics, animation, and sounds. The game projects built include, in increasing complexity (Game Screen Shots):

  • Safecracker – Decipher a secret combination using clues from the computer.
  • Tic Tac Toe – The classic game.
  • Match Game – Find matching pairs of hidden photos – use your own photos!
  • Pizza Delivery – A business simulation where you manage a small pizza shop for a night.
  • Moon Landing – Land a module on the surface of the moon.
  • Leap Frog – A fun arcade game where you get a frog through traffic and across a raging river.

The product includes over 700 pages of color self- study notes, all Visual C#  source code and all needed graphics and sound files.  ​
ORDERING AND DELIVERY OPTIONS

This tutorial is currently delivered in both a Microsoft Word (v97+) and Acrobat PDF format. The PDF version of this book is downloadable to any portable device that can view the Acrobat PDF format. The entire E-Book and/or selected chapters can be printed on your local printer and/or viewed on your computer screen. The E-Books can be downloaded from our website immediately after purchase. We compress the download files using a .zip format to help reduce the size of files for faster downloading.

We also sell this unique E-Book Tutorial in an annual “Unlimited User” Teacher Edition for Christian Schools or Homeschool COOPs.  ​Our Teacher Edition allows you to distribute the tutorial and source code to any of the students who attend your computer science class. You can customize and personalize the tutorial and the associated source code to fit your unique teaching style whether the class is self study or instructor led. Since this Tutorial is distributed in an editable Microsoft Word format you can add your own teaching text and/or notes around our teaching text. You can add your own diagrams and/or personalize the E-Book tutorial to fit your specific teaching needs. Unlike other Tutorials that are paper or PDF based, you can modify our teaching narrative and source code inside the tutorial and reprint as needed. This unique flexibility sets us apart from all other tutorials on the market.

​MINIMUM SYSTEM REQUIRMENTS

The course requires Windows 7+, ability to view and print documents saved in Microsoft Word and the Adobe Acrobat PDF format, and the free Visual C# 2015 Community available from the Microsoft website.

Customer Reviews

“Philip Conrod has a passion for writing tutorials and books aimed at beginner programmers and he’s done an excellent job of covering all the fundamentals of Small Basic programming.” 

Vijaye RajiCreator of Microsoft Small Basic

“Your Small Basic books are great!”

Neil KendallTeacher, United Kingdom

“Having used Kidware Software tutorials for the past decade, I have to say that I could not have achieved the level of success which is now applied in the variety of many programming environments which are currently of considerable interest to kids! I thank Kidware Software and its authors for continuing to stand for what is right in the teaching methodologies which work with kids – even today’s kids where competition for their attention is now so much an issue.”

Alan PayneComputer Science Teacher, T.A. Blakelock High School Oakville, Ontario