Fully Customizable STEM Computer Programming Tutorials for Christian Middle School & High School Computer Science Teachers
Our Annually Renewable Unlimited User Site License Teacher Packs allow you to distribute the programming tutorial and the associated source code to any of the students who attend your computer science classes. You can customize and personalize the programming tutorial and the associated source code to fit your unique teaching style whether the class is self-study or instructor-led. Since these tutorials are distributed in an editable Microsoft Word format you can add your own teaching text and/or notes around our teaching text. You can also add your own diagrams and/or personalize the E-Book tutorial to fit your specific teaching needs. Unlike other tutorials and books that are paper or just PDF based, you can modify our teaching narrative and the source code inside the tutorial and reprint as needed. Each Lesson comes with the completed native source code solution in a separate .zip file so you have the completed and working programs at your finger tips. Each tutorial can be a stand alone self-study unit or they can be instructor led and facilitated by you. This unique flexibility for teachers sets us apart from all other Textbooks and E-Books on the market.
COMPUTER BIBLE GAMES FOR MICROSOFT SMALL BASIC is a self-paced “beginner” programming tutorial. This tutorial consists of 13 chapters explaining (in simple, easy-to-follow terms) how to build Computer Bible Games in Microsoft’s Small Basic programming language for beginners.
COMPUTER BIBLE GAMES WITH VISUAL BASIC® is a self-paced semester long self-study “beginner” programming tutorial consisting of 13 chapters explaining (in simple, easy-to-follow terms) how to build a Visual Basic Windows application and Computer Bible Games.
COMPUTER BIBLE GAMES WITH VISUAL C#® is a semester long self-paced “beginning”programming tutorial consisting of 13 chapters explaining (in simple, easy-to-follow terms) how to build a C# Windows applications and Computer Bible Games.
COMPUTER BIBLE GAMES WITH JAVA is a semester long self-paced “advanced” programming tutorial consisting of 7 chapters explaining how to build a Java® Computer Bible Games. This Tutorial requires a complete understanding of the Java Swing Control Library before attempting it so it is a very Advanced Java Tutorial. Must complete our pre-requisite BEGINNING JAVA and LEARN JAVA GUI APPLICATIONS courses from our sister company.
Introduction to Unity 3D using C# is a semester long self-paced “intermediate” programming tutorial consisting of 17 chapters explaining how to build a Unity® 3D Computer Bible Adventure Game surrounding the events of the Exodus. This Tutorial requires a some previous exposure to the Visual C# programming language. Our COMPUTER BIBLE GAME WITH VISUAL C# would help your student gain that exposure.
“The Exodus Adventure – Introduction to C# with Unity 3D is an excellent resource for aspiring programmers and game designers from middle-school to adult! The tutorials are very accessible (and humorous) and are enhanced by important screenshots and visuals of the Unity game engine in action. Furthermore, the material provided helps to prove the viability of fun Bible based games! I will be utilizing this for my Game Engines class this Fall and will also be adding it to my middle school daughter’s home curriculum. This is both a great primer for C# and a strong introduction to Unity and the principles of game development in general!”
“The BibleByte Books team have created an excellent learning tool that was not previously available anywhere in the world until now. They have combined a Unity 3D learning game development environment along with the Bible as you create a game! As a Bible-based ministry that works with youth, we found the Exodus Adventure Unity 3D C# tutorial to be the perfect combination we were looking for! Each lesson is well thought out, challenging, but not too difficult. The visuals are really great as well. We are super excited to incorporate it into our regular youth training program! “
“I like the Computer Science For Kids Textbooks. They are clearly written and easy to understand. All in all, you folks have done a great job!”
“The tutorials were really good to use. I have a very small class of 3 and I found them to be much better than a book.”
“Phil Conrod has a passion for writing tutorials and books aimed at beginner programmers and he’s done an excellent job of covering all the fundamentals of Small Basic programming.”
“I like the tutorials. They were easy to follow using laymen’s terms.”
”Simply put, Phil Conrod makes the “hard concepts” easy to understand! It is this very combination that makes Phil the perfect author for the Computer Bible Games series of programming books. Making the Bible fun, intriguing and filled with learning enables all of us to grow in our biblical knowledge. Sit back and be prepared to be challenged, captivated and without knowing it, grow in your knowledge and understanding of the Bible!”
“The Learn Java (GUI Applications) For High School Students topics are introduced progressively to ensure that students of different levels can progress at their own pace. Many exercises and problems are weaved into the chapters to maintain student interest and build confidence. Overall, I appreciated your efforts to make the Java product user friendly.”
”I think the teaching resources are great. They work very well for a class and it is good teaching & guidance for students to do on their own. “
“I was looking for some Visual Basic Express ideas and these books appeared to be just what I needed. I bought both Visual Basic books. Great ideas and easy to read.”
“The Exodus Adventure Tutorial is a great way to learn about coding and game development in a fun environment. Learning Unity and C# has become more exciting and productive. The pictures and instructions in this tutorial are extremely helpful and clear compared to other tutorials and textbooks. it combines educational and instructive information while keeping it lighthearted with the characters within the tutorial. The opportunity to build a visually appealing role playing game with code that you write is a great experience. I would recommend this to anyone who wants to learn about coding and wants t see immediate visual results through game building.”
“I am one of the earliest founders of the home computer gaming industry. My experience with computer Adventure type games dates back to 1978 when I created the first commercially available adventure for home computers. That is where this Unity 3D C# tutorial textbook comes in. It opens up the world of Unity 3D and provides all the game assets of art and scripting to create a real masterpiece of a game. As a nascent game creator you will be shown how to take full advantage of the Unity 3D system to build the game, then you will also have all the assets of that game to use in your own creations later. You are starting an incredible journey where you are going be learn the tools you need to make games. Once you have that foundation, you will be limited only by your own imagination! You have a great deal of fun waiting for you in the pages of this textbook. Happy Adventuring!”
“I think Computer Bible Games with Visual C# is great. I like the fact that the games are based on Bible stories. It also provides them the tools and examples they need so they don’t have to make up programs themselves. The students have enjoyed it and were pretty successful in learning the fundamentals of the Visual C# language.“
“I enjoyed both books. I liked the format, Word & PDF, that way i can teach on my iPad. I’ll be back for more next year.”