Philip Conrod Will Teach Our Introduction to Game Design Course Live and In-Person at Northwest University in Fall 2026 School Year

Philip Conrod  will be teaching the GAME 2023 – Introduction to Game Design course live and in-person  at Northwest University in Kirkland, Washington Fall 2026. The GAME-3023 course introduces students to the art and theory of video games, as well as the basic aspects of game development, such as programming, engines and platforms, art design, audio design, and narrative design. Through surveying seminal readings in Game Studies and playing thought-provoking games, students explore the unique ways in which games create meaning, craft experiences, and tell stories.   Philip will be teaching the class using our Introduction to Unity 3D with C# – The Exodus Adventure Game Design step-by-step textbook tutorial for Unity.

Students will learn how to build a high-quality 3rd Person 3D Puzzle Adventure game based on the Book of Exodus. Students  will be provided  high quality Egyptian Era 3D Character models and 3D Environment models to work with. We also provide a game soundtrack complete with stingers and combat music for the students to use.  Students will learn how to design, develop and build a 3D Bible Adventure Game using Unity 3D with the following game mechanics:

– 3rd person controller using mecanim that can walk, run, jump, turn, crouch, and interact with objects
– Interact with actors and objects
– Display Dialogue to the player
– Item Management
– Main Quests to advance the plot
– Side Quests to immerse the player in the times
– Explore the environment
– Full screen map and mini-map showing key locations
– Quest Journal to manage quests
– Solve a variety of puzzles
– Cut-scenes for dialogue without player intervention
– 2 Cinematic for Game Opening and Ending
– 3D Character Models using the Unity Multipurpose Avatar (UMA)

Students will also learn how Kris Murray & Philip Conrod adaped Kris Murray’s historical Christian Fiction novel, Exodus:God of the Slaves, into the PC/Mac Exodus Vigil Video Game using video game  story telling, cinematic cutscenes, challenging puzzles, endless mazes  and engaging voice acting to bring the Exodus story alive in a fun video game.

 

 

Click here to learn more about the Video Game Design & Development courses at Northwest University in Kirkland, Washington.

 

“Today’s game studios spend hundreds of thousands of dollars on artists and designers to create modern games.  So how does one go about creating such a game on their own or learn the tools that the studios use?   That is where this Introduction to Unity 3D C# tutorial textbook comes in. It opens up the world of Unity 3D and provides all the game assets of art and scripting to create a real masterpiece of a game.  As a nascent game creator you will be shown how to take full advantage of the Unity 3D system to build the game, then you will also have all the assets of that game to use in your own creations later.   You are starting an incredible journey where you are going be learn the tools you need to make games. Once you have that foundation, you will be limited only by your own imagination! You have a great deal of fun waiting for you in the pages of this textbook.  Happy Adventuring!” –  Scott Adams, www.msadams.com

Our BibleByte Books Unreal Engine Game Design and Development Course Taught Live and In-Person at Northwest University in 2025-2026 School Year

Philip Conrod taught our BibleByte Books & Games Unreal Game Design and Development course “Live and In-Person” at Northwest University during the Fall 2025 semester.  In GAME-3073, students learned the basic functions of the Unreal Game Engine software and learned about blueprint scripting in the engine. Topics included the basics of movement, gameplay framework, player input, level design, character scripting/basic animation, importing and creating assets, and building their first Christian Video Fame within Unreal.  Students began a project that they will complete in the Spring 2025 GAME-3173 Virtual Game Engine II course.    The course is based on the Unreal Academy Game Essentials Unreal Engine Course and our Beginning Unreal Game Engine 5 RPG Blueprint Template & Tutorial.  Click here to learn more about the Video Game Design & Development Degrees at Northwest University in Kirkland, Washington.

 

 

Our Exodus Vigil Video Game Selected as a Finalist in the Interactive Storytelling Category of the 2025 Annual Realm Makers Realm Awards

Our Exodus Vigil Video Game was selected as 1 of 4 Finalists in the Interactive Storytelling Category of the 2025 Annual Realm Makers Realm Awards. The Exodus Vigil Video Game is based on the Novel Exodus: God of the Slaves by Kris Murray and published by Kidware Software and BibleByte Books & Games. You can read more about the Realm Makers Realm Awards at their website here.

 

 

The Awards Ceremony was held at the Realm Makers Writers Conference Awards Banquet at the DeVos Place Convention Center, 303 Monroe Ave NW, Grand Rapids, MI on July 18, 2025.

 

Philip Conrod & Matt Colon to Present on AI Assisted Video Game Development Tools on July 20, 2025 at CGDC 2025 in Grand Rapids, Michigan

Are you wondering if the current generation of AI Co-Development tools are mature enough to be used in your Video Game development projects? This session will cover some of the more popular AI Co-Development tools for GoDot, Phaser, Unity, and Unreal Engine.   Some of these tools are ready for prime time while others are still in beta or need more time to mature.  Philip Conrod and Matt Colon are currently using these tools in their Game Development pipeline.  This session is for managers, designers, artists and developers.

Philip will be showcasing our latest video game Exodus Vigil in the CGDC Showcase booth in the Realm Makers Expo Hall on July 18-20.  He will also be highlighting the associated step-by-step video game development textbook tutorial, Introduction to Unity 3D with C#: The Exodus Adventure, which was used to build the original prototype of the Exodus Vigil game. Phil will also be showcasing Hard Lander (a CGDC fan favorite rocket physics game) and highlighting our latest Unity 6 Edition of our Real-World STEM Tutorial & Software which includes the Unity 6 Source Code of the Hard Lander game.

Philip Conrod was one of the first pioneers in the Christian Game Industry.  After graduating from WarrenTech in 1982, Philip co-founded BibleByte Games with his parents John & Joyce Conrod. You can watch his CGDC 2016 keynote presentation on the “First 20 Years of Christian Game Development” on our CGDC YouTube channel here.  Philip has published dozens of apps and games over the past 40+ years.  He has also authored, co-authored and edited over two dozen technology related textbooks for the academic market which can be found in online bookstores like Amazon, Walmart and ChristianBook.com.  Philip’s applications, games and textbook tutorials have been downloaded and used by over 1 million people.

Over the past 40 years, Philip has served in various Information Technology leadership roles for Fortune 500 companies like Sundstrand Aerospace, Safeco Insurance, FamilyLife – CRU, Kenworth Truck Company, Paccar, and SVP/CIO for Darigold.  Philip currently serves as the CEO of Kidware Software and BibleByte Books & Games.  Philip has also teaches Video Game Development at Northwest University in Kirkland, Washington.

Our BibleByte Games 3D Exodus Vigil Video Game with all Missions to be released on STEAM on July 14, 2022!

Our BibleByte Games’ 3D Exodus Vigil Game, with All Episodes Including all missions, is to be released on STEAM on July 14, 2022. Click here to learn more about the video game. Click here to purchase “Early Access” to the beta game on the STEAM Game Store. The Exodus Vigil Game was built using our Introduction to Unity 3D with C#: The Exodus Adventure game programming tutorial textbook.  The video game is based on  Kris Murray’s ‘ Exodus: God of the Slaves historical Christian novel which was published by BibleByte Books.  The historical Christian novel is available in bookstores like Amazon and Barnes & Noble.  It is also available as an e-book on Amazon Kindle.

Important Visual Studio 2022 + Visual Basic & Visual C# 2022 + Unity 3D News!

For 2022, we have turned all our focus efforts on publishing the Unity 2022 LTS Edition of our Introduction to Unity with C#: The Exodus Adventure.   Unity is the leading Game Engine platform for developing games using C#.   We also plan to release All Episode of our companion Exodus Vigil video game on Steam Early Access later this summer for PC & Mac.   With all the major code changes Microsoft made to the .NET 6 and WinForms 2022 libraries, BibleByte Books has decided to not release a 2022 Edition of our Computer Bible Game with Visual Basic & Visual C# Windows Forms textbook tutorials.   Our 2019 Edition uses .NET 4.x and .NET 4.8 which is still supported by Microsoft for the foreseeable future on Windows 10/11.  Java is the primary language used in the AP: Computer Science Exam.

For the absolute beginner, we still offer our award-winning Computer Bible Games For Microsoft Small Basic textbook tutorial is also available for beginning programmers of all ages!

BookAuthority Selects Computer Bible Games with Java as One of the Best Java Swing Programming Books Of All Time!

BookAuthority names Computer Bible Games with Java as One of The Best Java Swing Textbooks of All Time!

 

 

BookAuthority Also Selected our Computer Bible Games with Java as One of the 4 Best New Java Swing Books To Read In 2021!

 

Chloe Conrod Delivers Inspirational Game Development Talk At The 2020 Christian Games Developers Conference (CGDC)

Chloe Conrod delivers an inspirational game development talk at the 2020 Christian Games Developers Conference (CGDC) on August 30, 2020! Click on the link below to view her talk on the CGDC YouTube Channel:

 

Summary of Chloe’s Talk:
Throughout the years, gaming has created a beautiful and mesmerizing way to escape the real world. Hundreds of these amazing creations have been released towards those of multiple generations, and have been used as an inspiration towards other aspiring game developers on what they may want to create. However, it is never a rare case for a game developer to feel burdened with the over-piling work that they have to face. From financial problems to feeling weighed down by the comments of our audience, to being exhausted from all of our hard work and wondering if we should start over, there are many in the gaming industry who have decided to quit. But, the truth is, our failures actually come from not realizing how close that we were to success, until we gave up. Us, being only human, need to realize how far that each and every one of us have come from where we originally started. Whether it’s been years of constantly working on a game, to just beginning to piece together what you want to create, or even having only attended this conference to spark and further your interest, each of us have something to be proud of. Now, this is where many of you may ask, “But, why me?” And to that, I will explain an even more important question, “Why not you?”

Discover God Prototype Unity VR Bible Exploration App for Meta Quest

Discover God is a prototype Unity VR Bible Exploration Prototype App created for the Meta Quest VR headset. Experience the Healing at the Bethesda Pool in an immersive low poly VR prototype environment.  The prototype VR Bible Experience app was originally envisioned by our friend George Herrera.  The initial prototype was developed by Numinous Games and you can follow its development progress at this link.