Chloe Conrod delivers an inspirational game development talk at the 2020 Christian Games Developers Conference (CGDC) on August 30, 2020! Click on the link below to view her talk on the CGDC YouTube Channel:
Summary of Chloe’s Talk:
Throughout the years, gaming has created a beautiful and mesmerizing way to escape the real world. Hundreds of these amazing creations have been released towards those of multiple generations, and have been used as an inspiration towards other aspiring game developers on what they may want to create. However, it is never a rare case for a game developer to feel burdened with the over-piling work that they have to face. From financial problems to feeling weighed down by the comments of our audience, to being exhausted from all of our hard work and wondering if we should start over, there are many in the gaming industry who have decided to quit. But, the truth is, our failures actually come from not realizing how close that we were to success, until we gave up. Us, being only human, need to realize how far that each and every one of us have come from where we originally started. Whether it’s been years of constantly working on a game, to just beginning to piece together what you want to create, or even having only attended this conference to spark and further your interest, each of us have something to be proud of. Now, this is where many of you may ask, “But, why me?” And to that, I will explain an even more important question, “Why not you?”
Please Join BibleByte Books & Games live and online at the Virtual 2020 Christian Games Developers Conference from 8-29-2020 to 8-30-2020! Our own Chloe Conrod will be giving an inspirational talk on Game Development on Saturday at 11:30am PST. Click here to register for this event!
8/30/2020 – Post Conference Update! You can watch Chloe Conrod’s Inspirational Talk by clicking on the CGDC 2020 Conference picture below:
The Christian Game Developers Conference Board of Directors announced that they welcomed Phil Conrod as a new Board Member in 2019. Phil Conrod has been working in both Game Development and Information Technology for over forty years. In the early 1980s, he was a full-time game developer with over two dozen published titles. After the North America Video Game Crash (1983-1985), he took a full-time technology job in Corporate America and his game publishing company became a part-time business for him. Over the past 34 years, he has served in many different IT leadership roles at several different large corporations including Sundstrand, SAFECO, Kenworth Truck Company, PACCAR and Darigold. He last served as the Senior Vice President & Chief Information Officer for Darigold for over a decade (Got Milk?). He has also published over two dozen textbooks which are used in K-12 schools & universities to help teach App & Game programming. You can read more about his many apps, games and textbook tutorials at https://www.biblebytebooks.com and https://www.kidwaresoftware.com.
Phil is very honored and humbled to serve the Christian Game Developers Community on the CGDC Board of Directors. Please let him know how he can serve the CGDC community in this new Board Member role.
Phil Conrod and Kris Murray Host a Unity Workshop on the Unity Multipurpose Avatar (UMA ) and Navigation at the 2019 CGDC. The Workshop for Unity 3D to create customizable characters and get them to walk around a 3D scene. Learn the Unity Multipurpose Avatar and how to change skin and hair color, body, proportions and clothes. Take that same 3D character and set it to motion on its own using Navmesh. Preparation required: Bring a laptop, download and install Unity, and get the free Unity Assets “Standard Assets” and “UMA 2” from the Unity Asset Store. Participants should have a cursory understanding of C# scripting.
Friday, 1:15pm – 2:30pm, Trail Room (Workshop Video Streamed Below, Click Play to Begin)