BibleByte Books to publish Kris Murray’s Exodus: God of the Slaves: Bringer of War Historical Novel
As announced at the Christian Game Developers Conference in 2016 at Multnomah College in Portland Oregon, Kris Murray is working with BibleByte Books to publish Kris’ Exodus: God of the Slaves: Bringer of War Historical Novel. Kris will also join our team to help co-develop our newest Unity 3D Bible Adventure game computer programming tutorial and Exodus Vigil 3D Adventure game.
The new Unity 3D C# programming tutorial will teach teens how to develop there own 3D Adventure games using C# and Unity 3D. We are planning to launch the new 3D programming tutorial tentatively called Introduction to C# Using Unity 3D: The Exodus Adventure at CGDC 2017 which will be held in Portland, Oregon.
You can follow Kris Murray’s Game Developer log and historic novel updates at his Facebook page here:
https://www.facebook.com/GodOfTheSlaves/
You can find more information about our new Unity 3D C# Game Programming Tutorial at:
https://biblebytebooks.com/the-exodus-adventure-game-by-biblebyte-books-and-games
Collaborations happen at CGDC. Phil Conrod and Kris Murray partner on Exodus Adventures.
— CGDC News (@cgdcnews) July 15, 2016
New Game Project: The Missionary Journeys of Paul PC/MAC Role Playing Games (RPG) is Currently In Development
As announced at the Christian Game Developers Conference (CGDC 2014) in Portland Oregon, BibleByte Books & Games is working on a new Computer Based Role Playing Games (RPG) based on the Missionary Journeys of Paul. This RPG Game will actually be an PC/MAC Based Adventure Game and will not be a game programming tutorial. We expect it will take many years to develop as it is quite large in its scope and a very small team is working on it in their spare time.
The game is tentatively called The Missionary Journeys of Paul. You can track the development of this game project here.
New Project: Point & Click 3D Exodus Adventure Game In Development
Back in 2012, BibleByte Books & Game started to re-imagining our original Exodus Adventure game as a new 3D Point & Click Puzzle Bible Adventure Game. We needed a new 3D Game Engine to develop the newly re-imagined Exodus Adventure game so we switched our standard game development environment from Microsoft Visual C# 2012 to Unity 3D C# Version 4. You can find more information about and our new 3D Game Programming Tutorial at:
https://biblebytebooks.com/the-exodus-adventure-game-by-biblebyte-books-and-games/
Phil Conrod Kicks off The Absolute Beginners Track at the 2014 Christian Game Developers Conference held at Concordia University in Portland, Oregon
Phil Conrod Kicks Off The Absolute Beginners Track at the 2014 Christian Game Developers Conference held at Concordia University in Portland, Oregon.